Hardware vendors are currently transitioning from single-threaded microprocessors to chips that integrate multiple processor cores and threads in what is variously called multicore, chip multiprocessing, and chip multithreading. At the same time, developing and maintaining reliable software continues to challenge software vendors. Effectively debugging the software is critical. Valuable to any debugger, deterministic replay enables a developer to re-execute the (buggy) program and zero in on bugs that faithfully re-appear. Moreover, deterministic replay can also be useful for fault detection/recovery, intrusion detection, and other applications. To effectively use multicores, however, programmers must write and debug multithreaded applicati...
The microprocessor industry is rapidly moving to the use of multicore chips as general-purpose proce...
In this chapter, we introduced three fundamental reasons why debugging a multi-processor SoC is intr...
Debugging concurrent programs is known to be difficult due to scheduling non-determinism. The techni...
Significant time is spent by companies trying to reproduce and fix bugs. BugNet is a recent architec...
The processor industry is at an inflection point. In the past, performance was the driving force beh...
One of the main reasons for the difficulty of hardware verification is that hardware platforms are t...
Clusters of shared-memory symmetric multiprocessors are increasingly used for high performance...
Constant reduction in the size of transistors has made it possible to implement many cores on a sing...
Debugging MIMD programs is often a delicate job. As a matter of fact, they can have different behavi...
Debugging software is challenging because of the increasing complexity of software and hardware, and...
With the arrival of multicore chips as the commodity architecture for a wide range of platforms, the...
Significant time is spent by companies trying to reproduce and fix bugs. We recently proposed a har...
While a lot of work has been focused on design and programming of shared memory multi-core architect...
Multicore is here to stay. To keep up with the hardware innovation, software developers mustmove fro...
Current shared memory multicore and multiprocessor sys-tems are nondeterministic. Each time these sy...
The microprocessor industry is rapidly moving to the use of multicore chips as general-purpose proce...
In this chapter, we introduced three fundamental reasons why debugging a multi-processor SoC is intr...
Debugging concurrent programs is known to be difficult due to scheduling non-determinism. The techni...
Significant time is spent by companies trying to reproduce and fix bugs. BugNet is a recent architec...
The processor industry is at an inflection point. In the past, performance was the driving force beh...
One of the main reasons for the difficulty of hardware verification is that hardware platforms are t...
Clusters of shared-memory symmetric multiprocessors are increasingly used for high performance...
Constant reduction in the size of transistors has made it possible to implement many cores on a sing...
Debugging MIMD programs is often a delicate job. As a matter of fact, they can have different behavi...
Debugging software is challenging because of the increasing complexity of software and hardware, and...
With the arrival of multicore chips as the commodity architecture for a wide range of platforms, the...
Significant time is spent by companies trying to reproduce and fix bugs. We recently proposed a har...
While a lot of work has been focused on design and programming of shared memory multi-core architect...
Multicore is here to stay. To keep up with the hardware innovation, software developers mustmove fro...
Current shared memory multicore and multiprocessor sys-tems are nondeterministic. Each time these sy...
The microprocessor industry is rapidly moving to the use of multicore chips as general-purpose proce...
In this chapter, we introduced three fundamental reasons why debugging a multi-processor SoC is intr...
Debugging concurrent programs is known to be difficult due to scheduling non-determinism. The techni...